Prefix,Suffix,LevelReq Socketed items on bases, bodyloc, Merc equipment (#74)

* Prefix,Suffix, Socketed with base, bodyloc, Merc equipment

Will add better description later:

Item that has socketed items now display their linked runes/jewels/gems in accurate order

Rare prefix, rare suffix id
Magic prefix1,2,3  magic suffix1,2,3
Prefix1 also used to tell wich runeword it is
Spirit 20635, cta 20519 , infinity 20566 see : getlocalestring.txt

Mercenary equipment now displaying in inventory list . Also has custom location : mercenary instead of equipped

Bodyloc :
	// Body locations
	LocNone              LocationType = "none"
	LocHead              LocationType = "head"
	LocNeck              LocationType = "neck"
	LocTorso             LocationType = "torso"
	LocLeftArm           LocationType = "left_arm"
	LocRightArm          LocationType = "right_arm"
	LocLeftRing          LocationType = "left_ring"
	LocRightRing         LocationType = "right_ring"
	LocBelt              LocationType = "belt"
	LocFeet              LocationType = "feet"
	LocGloves            LocationType = "gloves"
	LocLeftArmSecondary  LocationType = "left_arm_secondary"
	LocRightArmSecondary LocationType = "right_arm_secondary"

	Note that if you begin game on secondary slot it will be left_arm  then primary will be  left_arm_secondary (inversed):  With pr 62 (activeweaponslot) we will be able to solve this potential issue.

* small optimization

* Socketed items to base from pointer

new helper functions.
AutoAffix offset.

* remove helpers fnc, flag isEquipped to HasBeenEquipped

* Runewords names mapped

* helper function not needed

* Optimization

* adjust pre-allocations

* readd removed itemloc comment

* Addex prefix/suffix to rules .nip

new structure:
[Type], [Quality],[Class], [Name], [Flag], [Color], [Prefix], [Suffix]  #  Stats

Exemple : [name] == ring && [quality] == rare && [suffix] == 174 #

Any magic ring with suffix 'of The Apprentice'  ( 10 faster cast rate)

Will be useful for trophy items with fool/cruel  [prefix] == 1416 [prefix] == 1273

* LevelReq + Affixes mapping rare/magic/base/runewords. Nip parser LevelReq

* Unique and set items mapping + LevelReq
This commit is contained in:
elb
2025-02-16 16:02:03 -05:00
committed by GitHub
parent 09dfe3c65d
commit 120c2ba144
21 changed files with 6092 additions and 84 deletions

View File

@@ -257,6 +257,10 @@ func (p *Process) ReadPointer(address uintptr, size int) (uintptr, error) {
return uintptr(*(*uint64)(unsafe.Pointer(&buffer[0]))), nil
}
func (p Process) ReadIntoBuffer(address uintptr, buffer []byte) error {
return windows.ReadProcessMemory(p.handler, address, &buffer[0], uintptr(len(buffer)), nil)
}
// ReadWidgetContainer reads the WidgetContainer structure.
func (p *Process) ReadWidgetContainer(address uintptr, full bool) (map[string]interface{}, error) {
widgetPtr, err := p.ReadPointer(address+0x8, 8)