update belt data
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@@ -30,14 +30,16 @@ func (b Belt) GetFirstPotion(potionType PotionType) (Position, bool) {
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func (b Belt) Rows() int {
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func (b Belt) Rows() int {
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switch b.Name {
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switch b.Name {
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case "":
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return 1
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case "Sash", "LightBelt":
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case "Sash", "LightBelt":
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return 2
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return 2
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case "Belt", "HeavyBelt":
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case "Belt", "HeavyBelt":
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return 3
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return 3
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default:
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case "PlatedBelt",
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"DemonhideSash", "SharkskinBelt", "MeshBelt", "BattleBelt", "WarBelt",
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"SpiderwebSash", "VampirefangBelt", "MithrilCoil", "TrollBelt", "ColossusGirdle":
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return 4
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return 4
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default:
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return 1
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}
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}
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}
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}
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