update couple of addresses

This commit is contained in:
Héctor Giménez
2024-08-21 09:07:43 +09:00
parent 5a01fd3214
commit 444b52f562
3 changed files with 6 additions and 6 deletions

View File

@@ -192,15 +192,15 @@ func (gd *GameReader) getStatsList(statListPtr uintptr) stat.Stats {
func (gd *GameReader) InCharacterSelectionScreen() bool {
uiBase := gd.Process.moduleBaseAddressPtr + gd.offset.UI - 0xA
return gd.Process.ReadUInt(uiBase, Uint8) != 1 && gd.Process.ReadUInt(gd.moduleBaseAddressPtr+0x214A5A6, Uint8) == 0
return gd.Process.ReadUInt(uiBase, Uint8) != 1 && gd.Process.ReadUInt(gd.moduleBaseAddressPtr+2136526, Uint8) == 0
}
func (gd *GameReader) GetSelectedCharacterName() string {
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2149FF4, 0)
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2135F74, 0)
}
func (gd *GameReader) LegacyGraphics() bool {
return gd.ReadUInt(gd.moduleBaseAddressPtr+0x21F6388, Uint64) == 1
return gd.ReadUInt(gd.moduleBaseAddressPtr+0x21E2308, Uint64) == 1
}
func (gd *GameReader) IsOnline() bool {