test keybindings and close handler for process
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@@ -47,6 +47,7 @@ func (gd *GameReader) GetData() data.Data {
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HoverData: hover,
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TerrorZones: gd.TerrorZones(),
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Quests: gd.getQuests(gameQuestsBytes),
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KeyBindings: gd.GetKeyBindings(),
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}
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if playerUnitPtr == 0 {
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