Add Warlock as a class.
Add skill names.
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@@ -149,6 +149,7 @@ const (
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Barbarian
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Druid
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Assassin
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Warlock
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)
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type Corpse struct {
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@@ -393,6 +393,36 @@ const (
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ShamanFireEx
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ImpFireMissileEx
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FixedSiegeBeastStomp
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SummonGoatman
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DemonicMastery
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DeathMark
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SummonTainted
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SummonDefiler
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BloodOath
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Engorge
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BloodBoil
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Consume
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BindDemon
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Levitate
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EldritchBlast
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HexBane
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HexSiphon
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PsychicWard
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EchoingStrike
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HexPurge
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BladeWarp
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Cleave
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MirroredBlades
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SigilLethargy
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RingOfFire
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MiasmaBolt
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SigilRancor
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EnhancedEntropy
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FlameWave
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MiasmaChains
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SigilDeath
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Apocalypse
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Abyss
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Unset ID = -1
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)
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@@ -755,5 +785,35 @@ var SkillNames = map[ID]string{
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ShamanFireEx: "ShamanFireEx",
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ImpFireMissileEx: "ImpFireMissileEx",
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FixedSiegeBeastStomp: "FixedSiegeBeastStomp",
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SummonGoatman: "SummonGoatman",
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DemonicMastery: "DemonicMastery",
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DeathMark: "DeathMark",
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SummonTainted: "SummonTainted",
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SummonDefiler: "SummonDefiler",
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BloodOath: "BloodOath",
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Engorge: "Engorge",
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BloodBoil: "BloodBoil",
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Consume: "Consume",
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BindDemon: "BindDemon",
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Levitate: "Levitate",
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EldritchBlast: "EldritchBlast",
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HexBane: "HexBane",
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HexSiphon: "HexSiphon",
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PsychicWard: "PsychicWard",
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EchoingStrike: "EchoingStrike",
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HexPurge: "HexPurge",
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BladeWarp: "BladeWarp",
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Cleave: "Cleave",
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MirroredBlades: "MirroredBlades",
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SigilLethargy: "SigilLethargy",
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RingOfFire: "RingOfFire",
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MiasmaBolt: "MiasmaBolt",
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SigilRancor: "SigilRancor",
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EnhancedEntropy: "EnhancedEntropy",
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FlameWave: "FlameWave",
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MiasmaChains: "MiasmaChains",
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SigilDeath: "SigilDeath",
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Apocalypse: "Apocalypse",
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Abyss: "Abyss",
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Unset: "Unset",
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}
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