fix IsImmune function
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@@ -99,8 +99,9 @@ func (m Monsters) FindByID(id UnitID) (Monster, bool) {
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func (m Monster) IsImmune(resist stat.Resist) bool {
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func (m Monster) IsImmune(resist stat.Resist) bool {
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for st, value := range m.Stats {
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for st, value := range m.Stats {
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// Only consider immunity threshold (>= 100).
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// We only want max resistance
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if value < 100 {
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// Need to cast to int32 because type is uint32 and negative values are possible (e.g. -50 for Andariel)
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if int32(value) < 100 {
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continue
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continue
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}
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}
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if resist == stat.ColdImmune && st == stat.ColdResist {
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if resist == stat.ColdImmune && st == stat.ColdResist {
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@@ -151,7 +152,7 @@ func (m Monster) IsPet() bool {
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func (m Monster) IsGoodNPC() bool {
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func (m Monster) IsGoodNPC() bool {
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switch m.Name {
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switch m.Name {
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case 146, 154, 147, 150, 155, 148, 244, 210, 175, 199, 198, 177, 178, 201, 202, 200, 331, 245, 264, 255, 176,
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case 146, 154, 147, 150, 155, 148, 244, 210, 175, 199, 198, 177, 178, 201, 202, 200, 331, 245, 264, 255, 176,
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252, 254, 253, 297, 246, 251, 367, 521, 257, 405, 265, 520, 512, 518, 527, 515, 513, 511, 514, 266, 408, 406,
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252, 254, 253, 297, 246, 251, 367, 521, 257, 405, 265, 520, 512, 518, 527, 515, 513, 511, 514, 266, 408, 406,
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543: // Baal Throne
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543: // Baal Throne
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return true
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return true
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