Add class data and more menu detection

This commit is contained in:
Héctor Giménez
2023-05-12 21:44:42 +09:00
parent 26120205c9
commit 70d92d3df5
3 changed files with 20 additions and 1 deletions

View File

@@ -69,6 +69,8 @@ func (gd *GameReader) openMenus() data.OpenMenus {
Stash: buffer[0x18] != 0,
Waypoint: buffer[0x13] != 0,
MapShown: isMapShown != 0,
SkillTree: buffer[0x04] != 0,
Character: buffer[0x02] != 0,
}
}