New quest offset and structure
Credits to gogigogi1
This commit is contained in:
@@ -5,7 +5,7 @@ type Status int16
|
||||
type States []Status
|
||||
|
||||
func (s States) Completed() bool {
|
||||
return s.HasStatus(StatusUpdateQuestLogCompleted)
|
||||
return s.HasStatus(StatusUpdateQuestLogCompleted) || s.HasStatus(StatusPrimaryGoalCompleted) || s.HasStatus(StatusUnknown1) || s.HasStatus(StatusUnknown2)
|
||||
}
|
||||
|
||||
func (s States) HasStatus(st Status) bool {
|
||||
@@ -18,6 +18,7 @@ func (s States) HasStatus(st Status) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// Note that quest order isnt what is represented visually in game
|
||||
const (
|
||||
Act1DenOfEvil Quest = iota
|
||||
Act1SistersBurialGrounds
|
||||
|
||||
Reference in New Issue
Block a user