@@ -192,7 +192,7 @@ func (gd *GameReader) getItemStats(statsListExPtr uintptr) (stat.Stats, stat.Sta
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// Flags and last stat list pointers
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// Flags and last stat list pointers
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flags := gd.Process.ReadUInt(statsListExPtr+0x1C, Uint64)
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flags := gd.Process.ReadUInt(statsListExPtr+0x1C, Uint64)
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lastStatsList := uintptr(gd.Process.ReadUInt(statsListExPtr+0x70, Uint64))
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lastStatsList := uintptr(gd.Process.ReadUInt(statsListExPtr+0x90, Uint64))
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// If the special flag isn't set, return the current base and full stats
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// If the special flag isn't set, return the current base and full stats
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if (flags & 0x80000000) == 0 {
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if (flags & 0x80000000) == 0 {
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