From b3f2b06a9fc55c6597a02049365942df8adfa19d Mon Sep 17 00:00:00 2001 From: guiyomu-dev <22749537+guiyomu-dev@users.noreply.github.com> Date: Fri, 20 Feb 2026 00:32:43 +0100 Subject: [PATCH] update offsets --- pkg/memory/offset.go | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/pkg/memory/offset.go b/pkg/memory/offset.go index 9090251..0538639 100644 --- a/pkg/memory/offset.go +++ b/pkg/memory/offset.go @@ -26,61 +26,61 @@ type Offset struct { func calculateOffsets(_ *Process) Offset { // UnitTable - unitTableOffset := uintptr(0x1E9B350) + unitTableOffset := uintptr(0x1E9E350) // UI - uiOffsetPtr := uintptr(0x1EAB042) + uiOffsetPtr := uintptr(0x1EAE04A) // Hover - hoverOffset := uintptr(0x1DEF000) + hoverOffset := uintptr(0x1DF2000) // Expansion - expOffset := uintptr(0x1DEE468) + expOffset := uintptr(0x1DF1468) // Party members offset - rosterOffset := uintptr(0x1EB1660) + rosterOffset := uintptr(0x1EB4668) // PanelManagerContainer - panelManagerContainerOffset := uintptr(0x1E05DC0) + panelManagerContainerOffset := uintptr(0x1E08DC0) // WidgetStates - WidgetStatesOffset := uintptr(0x1ED3678) + WidgetStatesOffset := uintptr(0x1ED6680) // Waypoints - WaypointTableOffset := uintptr(0x1D4D3C0) + WaypointTableOffset := uintptr(0x1D503C0) // FPS - fpsOffset := uintptr(0x1D4D394) + fpsOffset := uintptr(0x1D50394) // KeyBindings - keyBindingsOffset := uintptr(0x19C65B4) + keyBindingsOffset := uintptr(0x19C95B4) // KeyBindings Skills - keyBindingsSkillsOffset := uintptr(0x1DEF110) + keyBindingsSkillsOffset := uintptr(0x1DF2110) // QuestInfo - questInfoOffset := uintptr(0x1EB7CD8) + questInfoOffset := uintptr(0x1EBACD8) // Terror Zones - tzOffset := uintptr(0x25A5AB0) + tzOffset := uintptr(0x25A8AF0) // Ping - pingOffset := uintptr(0x1DEE468) + pingOffset := uintptr(0x1DF1468) // LegacyGraphics - legacyGfxOffset := uintptr(0x1EB7E7E) + legacyGfxOffset := uintptr(0x1EBAF46) // CharData - charDataOffset := uintptr(0x1DF25F8) + charDataOffset := uintptr(0x1DF55F8) // Selected Char Name - selectedCharNameOffset := uintptr(0x1D44195) + selectedCharNameOffset := uintptr(0x1D47195) // Last Game Name - lastGameNameOffset := uintptr(0x25EE370) + lastGameNameOffset := uintptr(0x25F1450) // Last Game Password - lastGamePasswordOffset := uintptr(0x25EE3C8) + lastGamePasswordOffset := uintptr(0x25F14A8) return Offset{ UnitTable: unitTableOffset,