fix level require

This commit is contained in:
vietdungdev
2026-05-22 03:18:16 +07:00
parent b0b0d2720a
commit b6fbaa7acf

View File

@@ -496,7 +496,8 @@ func (gd *GameReader) Inventory(rawPlayerUnits RawPlayerUnits, merc OwnMercenary
maxReq := calculateItemLevelReq(itm, baseDesc)
// Check magic/rare affixes
if itm.Identified && (itm.Quality == item.QualityMagic || itm.Quality == item.QualityRare || itm.Quality == item.QualityCrafted) {
//|| itm.Quality == item.QualityRare sai voi rare item
if itm.Identified && (itm.Quality == item.QualityMagic || itm.Quality == item.QualityCrafted) {
maxReq = updateMaxReqFromAffixes(maxReq, itm.Affixes)
}