add helper to get latest Inventory data
This commit is contained in:
@@ -139,6 +139,12 @@ func (gd *GameReader) GetData() data.Data {
|
||||
return d
|
||||
}
|
||||
|
||||
func (gd *GameReader) GetInventory() data.Inventory {
|
||||
rawPlayerUnits := gd.GetRawPlayerUnits()
|
||||
hover := gd.HoveredData()
|
||||
return gd.Inventory(rawPlayerUnits, hover)
|
||||
}
|
||||
|
||||
func (gd *GameReader) InGame() bool {
|
||||
player := gd.GetRawPlayerUnits().GetMainPlayer()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user