exclude BaalTaunt as enemy

This commit is contained in:
Héctor Giménez
2023-09-07 22:38:51 +09:00
parent 4d8e4c00a7
commit d2d954a65a

View File

@@ -50,7 +50,7 @@ func (m Monsters) FindOne(id npc.ID, t MonsterType) (Monster, bool) {
func (m Monsters) Enemies(filters ...MonsterFilter) []Monster {
monsters := make([]Monster, 0)
for _, mo := range m {
if !mo.IsMerc() && !mo.IsGoodNPC() && mo.Stats[stat.Life] > 0 {
if !mo.IsMerc() && mo.Name != npc.BaalTaunt && !mo.IsGoodNPC() && mo.Stats[stat.Life] > 0 {
monsters = append(monsters, mo)
}
}