Add Back previous/next Stash
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@@ -199,5 +199,13 @@ func (gd *GameReader) GetKeyBindings() data.KeyBindings {
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Key1: [2]byte{blob[0x488], blob[0x489]},
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Key1: [2]byte{blob[0x488], blob[0x489]},
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Key2: [2]byte{blob[0x492], blob[0x493]},
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Key2: [2]byte{blob[0x492], blob[0x493]},
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},
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},
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PreviousStashPage: data.KeyBinding{
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Key1: [2]byte{blob[0x4c4], blob[0x4c5]},
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Key2: [2]byte{blob[0x4ce], blob[0x4cf]},
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},
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NextStashPage: data.KeyBinding{
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Key1: [2]byte{blob[0x4d8], blob[0x4d9]},
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Key2: [2]byte{blob[0x4e2], blob[0x4e3]},
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},
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}
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}
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}
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}
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