remove gowin32 dependency (#10)

This commit is contained in:
Héctor Giménez
2024-02-12 11:21:19 +09:00
committed by GitHub
parent 23600ecb0a
commit de5d7c1157
3 changed files with 68 additions and 26 deletions

View File

@@ -3,19 +3,19 @@ package memory
import (
"bytes"
"encoding/binary"
"github.com/winlabs/gowin32"
"golang.org/x/sys/windows"
"strings"
"syscall"
"unsafe"
)
const moduleName = "D2R.exe"
const moduleName = "d2r.exe"
type Process struct {
handler windows.Handle
pid uint
pid uint32
moduleBaseAddressPtr uintptr
moduleBaseSize uint
moduleBaseSize uint32
}
func NewProcess() (Process, error) {
@@ -24,7 +24,7 @@ func NewProcess() (Process, error) {
return Process{}, err
}
h, err := windows.OpenProcess(0x0010, false, uint32(module.ProcessID))
h, err := windows.OpenProcess(0x0010, false, module.ProcessID)
if err != nil {
return Process{}, err
}
@@ -32,42 +32,41 @@ func NewProcess() (Process, error) {
return Process{
handler: h,
pid: module.ProcessID,
moduleBaseAddressPtr: uintptr(unsafe.Pointer(module.ModuleBaseAddress)),
moduleBaseAddressPtr: module.ModuleBaseAddress,
moduleBaseSize: module.ModuleBaseSize,
}, nil
}
func getGameModule() (gowin32.ModuleInfo, error) {
func getGameModule() (ModuleInfo, error) {
processes := make([]uint32, 2048)
length := uint32(0)
err := windows.EnumProcesses(processes, &length)
if err != nil {
return gowin32.ModuleInfo{}, err
return ModuleInfo{}, err
}
for _, process := range processes {
module, _ := getMainModule(process)
if strings.Contains(module.ExePath, moduleName) {
module, found := getMainModule(process)
if found {
return module, nil
}
}
return gowin32.ModuleInfo{}, err
return ModuleInfo{}, err
}
func getMainModule(pid uint32) (gowin32.ModuleInfo, error) {
mi, err := gowin32.GetProcessModules(pid)
func getMainModule(pid uint32) (ModuleInfo, bool) {
mi, err := GetProcessModules(pid)
if err != nil {
return gowin32.ModuleInfo{}, err
return ModuleInfo{}, false
}
for _, m := range mi {
if m.ModuleName == moduleName {
return m, nil
if strings.Contains(strings.ToLower(m.ModuleName), moduleName) {
return m, true
}
}
return gowin32.ModuleInfo{}, err
return ModuleInfo{}, false
}
func (p Process) getProcessMemory() ([]byte, error) {
@@ -161,6 +160,52 @@ func (p Process) FindPattern(memory []byte, pattern, mask string) uintptr {
return 0
}
func (p Process) GetPID() uint {
func (p Process) GetPID() uint32 {
return p.pid
}
type ModuleInfo struct {
ProcessID uint32
ModuleBaseAddress uintptr
ModuleBaseSize uint32
ModuleHandle syscall.Handle
ModuleName string
}
func GetProcessModules(processID uint32) ([]ModuleInfo, error) {
hProcess, err := windows.OpenProcess(windows.PROCESS_QUERY_INFORMATION|windows.PROCESS_VM_READ, false, processID)
if err != nil {
return nil, err
}
defer windows.CloseHandle(hProcess)
var modules [1024]windows.Handle
var needed uint32
if err := windows.EnumProcessModules(hProcess, &modules[0], uint32(unsafe.Sizeof(modules[0]))*1024, &needed); err != nil {
return nil, err
}
count := needed / uint32(unsafe.Sizeof(modules[0]))
var moduleInfos []ModuleInfo
for i := uint32(0); i < count; i++ {
var mi windows.ModuleInfo
if err := windows.GetModuleInformation(hProcess, modules[i], &mi, uint32(unsafe.Sizeof(mi))); err != nil {
return nil, err
}
var moduleName [windows.MAX_PATH]uint16
if err := windows.GetModuleFileNameEx(hProcess, modules[i], &moduleName[0], windows.MAX_PATH); err != nil {
return nil, err
}
moduleInfos = append(moduleInfos, ModuleInfo{
ProcessID: processID,
ModuleBaseAddress: mi.BaseOfDll,
ModuleBaseSize: mi.SizeOfImage,
ModuleHandle: syscall.Handle(modules[i]),
ModuleName: syscall.UTF16ToString(moduleName[:]),
})
}
return moduleInfos, nil
}