Add Location struct and fixed possible panic

This commit is contained in:
Héctor Giménez
2024-05-19 20:40:20 +09:00
parent 2a5f31885e
commit e4b4f8e1b5
3 changed files with 33 additions and 22 deletions

View File

@@ -33,12 +33,12 @@ func (i Inventory) Find(name item.Name, locations ...item.Location) (Item, bool)
return Item{}, false
}
func (i Inventory) ByLocation(locations ...item.Location) []Item {
func (i Inventory) ByLocation(locations ...item.LocationType) []Item {
var items []Item
for _, it := range i.AllItems {
for _, l := range locations {
if it.Location == l {
if it.Location.LocationType == l {
items = append(items, it)
}
}
@@ -56,7 +56,6 @@ type Item struct {
Quality item.Quality
Position Position
Location item.Location
Page int // Used for shared stash
Ethereal bool
IsHovered bool
BaseStats stat.Stats