diff --git a/pkg/memory/item.go b/pkg/memory/item.go index 6f833e0..5385c98 100644 --- a/pkg/memory/item.go +++ b/pkg/memory/item.go @@ -42,8 +42,8 @@ func (gd *GameReader) Inventory(rawPlayerUnits RawPlayerUnits, hover data.HoverD stashedGold := [6]int{mainPlayerStashedGold.Value, 0, 0, 0, 0, 0} for i, puKey := range stashPlayerUnitOrder { - if i > 4 { - break // max 5 shared stash pages + if i > 5 { + break // max 6 shared stash pages } if stashGold, found := stashPlayerUnits[puKey].BaseStats.FindStat(stat.StashGold, 0); found { stashedGold[i+1] = stashGold.Value