From ec04b2f00dad819ae917bd01af7d5334358ce2eb Mon Sep 17 00:00:00 2001 From: guiyomu-dev <22749537+guiyomu-dev@users.noreply.github.com> Date: Fri, 16 Jan 2026 20:44:06 +0100 Subject: [PATCH] feat(menus): add Cinematic state to OpenMenus struct --- pkg/data/data.go | 1 + pkg/memory/game_reader.go | 1 + 2 files changed, 2 insertions(+) diff --git a/pkg/data/data.go b/pkg/data/data.go index c485524..a86c604 100644 --- a/pkg/data/data.go +++ b/pkg/data/data.go @@ -315,6 +315,7 @@ type OpenMenus struct { QuestLog bool PortraitsShown bool ChatOpen bool + Cinematic bool } func (om OpenMenus) IsMenuOpen() bool { diff --git a/pkg/memory/game_reader.go b/pkg/memory/game_reader.go index 0a4f9b6..e0fab57 100644 --- a/pkg/memory/game_reader.go +++ b/pkg/memory/game_reader.go @@ -186,6 +186,7 @@ func (gd *GameReader) OpenMenus() data.OpenMenus { QuestLog: buffer[0xE] != 0, PortraitsShown: buffer[0x1D] != 0, ChatOpen: buffer[0x05] != 0, + Cinematic: buffer[0x11] != 0, } }