remove state.Conviction from the debuff list (#4)

This commit is contained in:
Jai
2023-10-23 20:08:52 +08:00
committed by GitHub
parent 77413a8aaa
commit ef7bfa95a7

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@@ -199,7 +199,6 @@ func (pu PlayerUnit) HasDebuff() bool {
state.Terror, state.Terror,
state.Weaken, state.Weaken,
state.Convicted, state.Convicted,
state.Conviction,
state.Poison, state.Poison,
state.Cold, state.Cold,
state.Slowed, state.Slowed,