diff --git a/pkg/memory/item.go b/pkg/memory/item.go index 592a655..2b82c78 100644 --- a/pkg/memory/item.go +++ b/pkg/memory/item.go @@ -58,11 +58,6 @@ func (gd *GameReader) Items(rawPlayerUnits RawPlayerUnits, hover data.HoverData) itemX := ReadUIntFromBuffer(pathBuffer, 0x10, Uint16) itemY := ReadUIntFromBuffer(pathBuffer, 0x14, Uint16) - // Item Stats - statsListExPtr := uintptr(ReadUIntFromBuffer(itemDataBuffer, 0x88, Uint64)) - - baseStats, stats := gd.getItemStats(statsListExPtr) - name := item.GetNameByEnum(txtFileNo) itemHovered := false if hover.IsHovered && hover.UnitType == 4 && hover.UnitID == data.UnitID(unitID) { @@ -79,8 +74,6 @@ func (gd *GameReader) Items(rawPlayerUnits RawPlayerUnits, hover data.HoverData) Y: int(itemY), }, IsHovered: itemHovered, - Stats: stats, - BaseStats: baseStats, } setProperties(&itm, uint32(flags)) @@ -131,6 +124,12 @@ func (gd *GameReader) Items(rawPlayerUnits RawPlayerUnits, hover data.HoverData) // We don't care about the items we don't know where they are, probably previous games or random crap if location != item.LocationUnknown { + // Item Stats + statsListExPtr := uintptr(ReadUIntFromBuffer(itemDataBuffer, 0x88, Uint64)) + baseStats, stats := gd.getItemStats(statsListExPtr) + itm.Stats = stats + itm.BaseStats = baseStats + if location == item.LocationBelt { belt.Items = append(belt.Items, itm) } else {