From ffbc3dc39a77b2fb5021daf3d976a89f96951712 Mon Sep 17 00:00:00 2001 From: CarlPoppa Date: Sat, 21 Feb 2026 12:56:35 +0000 Subject: [PATCH] Add warlock summons to IsPet --- pkg/data/npc.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pkg/data/npc.go b/pkg/data/npc.go index 8eb390f..67f938a 100644 --- a/pkg/data/npc.go +++ b/pkg/data/npc.go @@ -162,7 +162,7 @@ func (m Monster) IsMerc() bool { func (m Monster) IsPet() bool { // Necromancer revive. - if m.States.HasState(state.Revive) { + if m.States.HasState(state.Revive) || m.States.HasState(state.BindDemon) { return true } @@ -171,7 +171,7 @@ func (m Monster) IsPet() bool { npc.OakSage, npc.DruBear, npc.DruPlaguePoppy, npc.VineCreature, npc.DruCycleOfLife, npc.ClayGolem, npc.BloodGolem, npc.IronGolem, npc.FireGolem, npc.NecroSkeleton, npc.NecroMage, npc.Valkyrie, npc.Decoy, - npc.ShadowWarrior, npc.ShadowMaster: + npc.ShadowWarrior, npc.ShadowMaster, npc.Tainted3, npc.WarGoatman, npc.WarDefiler: return true }