Farmith
52b0de329f
Added shrines ( #31 )
...
* Added shrines, i think
* Fixed shrines
* Fix for actually determining a shrine the correct way
* Updated to use a Shrine object instead of a boring ID
* After deliberation, removed extra position thingamajigger
2024-08-15 20:38:14 +03:00
Héctor Giménez
e4a8cacb76
find object by ID
2024-06-03 18:33:37 +09:00
Héctor Giménez
7c1647ae68
embed object name
2024-05-29 09:17:20 +09:00
Héctor Giménez
c7aeb01089
add object owner
2024-04-10 08:53:45 +09:00
Héctor Giménez
cebb05a0df
add more chests
2023-10-23 21:11:16 +09:00
Héctor Giménez
1c8aab1580
Item refactor and more ( #1 )
2023-08-18 22:33:54 +09:00
Héctor Giménez
ddc7e4f2cb
add extra waypoint
2023-05-19 16:13:41 +09:00
Héctor Giménez
813a3722a0
add more doors
2023-05-19 15:50:27 +09:00
Héctor Giménez
948e0dd26c
add readme and detect if object is door
2023-05-19 15:29:30 +09:00
Héctor Giménez
dde3cd19b0
Add some memory reading stuff, based on many other open source projects
2023-03-11 22:08:18 +09:00
Héctor Giménez
8600c2e2f6
Add data structures, it requires tons of refactor but it's more or less working
2023-03-11 21:28:33 +09:00