package mode type PlayerMode uint32 const ( Death PlayerMode = iota StandingOutsideTown Walking Running GettingHit StandingInTown WalkingInTown Attacking1 Attacking2 Blocking CastingSkill ThrowingItem Kicking UsingSkill1 UsingSkill2 UsingSkill3 UsingSkill4 Dead SkillActionSequence KnockedBack )