package main const templateItemType = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/itemtypes.txt package item const ( {{- range $key, $value := . }} Type{{ replace $value.ItemType " " "" }} = "{{ $value.Code }}" {{- end }} ) var ItemTypes = map[string]Type{ {{- range $key, $value := . }} Type{{ replace $value.ItemType " " "" }}: {ID: {{ $key }}, Name: "{{ $value.ItemType }}", Code: "{{ $value.Code }}", Throwable: {{ if eq $value.Throwable "1" }}true{{ else }}false{{ end }}, Beltable: {{ if eq $value.Beltable "1" }}true{{ else }}false{{ end }}}, {{- end }} }` const templateLevels = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/levels.txt package area var Areas = map[ID]Area{ {{- range $key, $value := . }} {{ $key }}: {Name: "{{ $value.LevelName }}", ID: {{ $key }}}, {{- end }} }` const templateSkillDesc = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/skilldesc.txt package skill var Desc = map[ID]Description{ {{- range $key, $value := . }} {{ $key }}: {Page: {{ $value.SkillPage }}, Row: {{ $value.SkillRow }}, Column: {{ $value.SkillColumn }}, ListRow: {{ $value.ListRow }}, IconCel: {{ $value.IconCel }}}, {{- end }} }` const templateSkills = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/skills.txt package skill var Skills = map[ID]Skill{ {{- range $key, $value := . }} {{ index $value "*Id" }}: {Name: "{{ $value.skill }}", ID: {{ $key }}, LeftSkill: {{ if eq $value.leftskill "1" }}true{{ else }}false{{ end }}, RightSkill: {{ if eq $value.rightskill "1" }}true{{ else }}false{{ end }}}, {{- end }} }` const templateWeapons = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/weapons.txt, cmd/txttocode/txt/armor.txt, cmd/txttocode/txt/misc.txt package item var Desc = map[int]Description{ {{- range $key, $value := . }} {{ $value.ID }}: {Name: "{{ $value.name }}", ID: {{ $value.ID }}, Code: "{{ $value.code }}", NormalCode: "{{ $value.normcode }}", UberCode: "{{ $value.ubercode }}", UltraCode: "{{ $value.ultracode }}", InventoryWidth: {{ $value.invwidth }}, InventoryHeight: {{ $value.invheight }}, MinDefense: {{ $value.minac }}, MaxDefense: {{ $value.maxac }}, Type: "{{ $value.type }}"}, {{- end }}` const templateArmorAndMisc = ` {{- range $key, $value := . }} {{ $value.ID }}: {Name: "{{ $value.name }}", ID: {{ $value.ID }}, Code: "{{ $value.code }}", NormalCode: "{{ $value.normcode }}", UberCode: "{{ $value.ubercode }}", UltraCode: "{{ $value.ultracode }}", InventoryWidth: {{ $value.invwidth }}, InventoryHeight: {{ $value.invheight }}, MinDefense: {{ $value.minac }}, MaxDefense: {{ $value.maxac }}, Type: "{{ $value.type }}"}, {{- end }} ` const templateObjects = `// Code generated by cmd/txttocode. DO NOT EDIT. // source: cmd/txttocode/txt/objects.txt package object var Desc = map[int]Description{ {{- range $key, $value := . }} {{ index $value "*ID" }}: {Name: "{{ $value.Name }}", ID: {{ index $value "*ID" }}, SizeX: {{ $value.SizeX }}, SizeY: {{ $value.SizeY }}, HasCollision: {{ if eq $value.HasCollision0 "1" }}true{{ else }}false{{ end }}}, {{- end }} }`