package data import "github.com/hectorgimenez/d2go/pkg/data/skill" type KeyBindings struct { CharacterScreen KeyBinding Inventory KeyBinding HoradricCube KeyBinding PartyScreen KeyBinding MercenaryScreen KeyBinding MessageLog KeyBinding QuestLog KeyBinding HelpScreen KeyBinding SkillTree KeyBinding SkillSpeedBar KeyBinding Skills [16]SkillBinding SelectPreviousSkill KeyBinding SelectNextSkill KeyBinding ShowBelt KeyBinding UseBelt [4]KeyBinding SwapWeapons KeyBinding Chat KeyBinding Run KeyBinding ToggleRunWalk KeyBinding StandStill KeyBinding ForceMove KeyBinding ShowItems KeyBinding ShowPortraits KeyBinding Automap KeyBinding CenterAutomap KeyBinding FadeAutomap KeyBinding PartyOnAutomap KeyBinding NamesOnAutomap KeyBinding ToggleMiniMap KeyBinding SayHelp KeyBinding SayFollowMe KeyBinding SayThisIsForYou KeyBinding SayThanks KeyBinding SaySorry KeyBinding SayBye KeyBinding SayNowYouDie KeyBinding SayRetreat KeyBinding ClearScreen KeyBinding ClearMessages KeyBinding Zoom KeyBinding LegacyToggle KeyBinding } type KeyBinding struct { Key1 [2]byte Key2 [2]byte } type SkillBinding struct { SkillID skill.ID KeyBinding } func (kb KeyBindings) KeyBindingForSkill(skillID skill.ID) (KeyBinding, bool) { for _, sk := range kb.Skills { if sk.SkillID == skillID { return sk.KeyBinding, true } } return KeyBinding{}, false }