Files
d2go/pkg/memory/process.go

167 lines
3.5 KiB
Go

package memory
import (
"bytes"
"encoding/binary"
"github.com/winlabs/gowin32"
"golang.org/x/sys/windows"
"strings"
"unsafe"
)
const moduleName = "D2R.exe"
type Process struct {
handler windows.Handle
pid uint
moduleBaseAddressPtr uintptr
moduleBaseSize uint
}
func NewProcess() (Process, error) {
module, err := getGameModule()
if err != nil {
return Process{}, err
}
h, err := windows.OpenProcess(0x0010, false, uint32(module.ProcessID))
if err != nil {
return Process{}, err
}
return Process{
handler: h,
pid: module.ProcessID,
moduleBaseAddressPtr: uintptr(unsafe.Pointer(module.ModuleBaseAddress)),
moduleBaseSize: module.ModuleBaseSize,
}, nil
}
func getGameModule() (gowin32.ModuleInfo, error) {
processes := make([]uint32, 2048)
length := uint32(0)
err := windows.EnumProcesses(processes, &length)
if err != nil {
return gowin32.ModuleInfo{}, err
}
for _, process := range processes {
module, _ := getMainModule(process)
if strings.Contains(module.ExePath, moduleName) {
return module, nil
}
}
return gowin32.ModuleInfo{}, err
}
func getMainModule(pid uint32) (gowin32.ModuleInfo, error) {
mi, err := gowin32.GetProcessModules(pid)
if err != nil {
return gowin32.ModuleInfo{}, err
}
for _, m := range mi {
if m.ModuleName == moduleName {
return m, nil
}
}
return gowin32.ModuleInfo{}, err
}
func (p Process) getProcessMemory() ([]byte, error) {
var data = make([]byte, p.moduleBaseSize)
err := windows.ReadProcessMemory(p.handler, p.moduleBaseAddressPtr, &data[0], uintptr(p.moduleBaseSize), nil)
if err != nil {
return nil, err
}
return data, nil
}
func (p Process) ReadBytesFromMemory(address uintptr, size uint) []byte {
var data = make([]byte, size)
windows.ReadProcessMemory(p.handler, address, &data[0], uintptr(size), nil)
return data
}
type IntType uint
const (
Uint8 = 1
Uint16 = 2
Uint32 = 4
Uint64 = 8
)
func (p Process) ReadUInt(address uintptr, size IntType) uint {
bytes := p.ReadBytesFromMemory(address, uint(size))
return bytesToUint(bytes, size)
}
func ReadUIntFromBuffer(bytes []byte, offset uint, size IntType) uint {
return bytesToUint(bytes[offset:offset+uint(size)], size)
}
func bytesToUint(bytes []byte, size IntType) uint {
switch size {
case Uint8:
return uint(bytes[0])
case Uint16:
return uint(binary.LittleEndian.Uint16(bytes))
case Uint32:
return uint(binary.LittleEndian.Uint32(bytes))
case Uint64:
return uint(binary.LittleEndian.Uint64(bytes))
}
return 0
}
func (p Process) ReadStringFromMemory(address uintptr, size uint) string {
if size == 0 {
for i := 1; true; i++ {
data := p.ReadBytesFromMemory(address, uint(i))
if data[i-1] == 0 {
return string(bytes.Trim(data, "\x00"))
}
}
}
return string(bytes.Trim(p.ReadBytesFromMemory(address, size), "\x00"))
}
func (p Process) findPattern(memory []byte, pattern, mask string) int {
patternLength := len(pattern)
for i := 0; i < int(p.moduleBaseSize)-patternLength; i++ {
found := true
for j := 0; j < patternLength; j++ {
if string(mask[j]) != "?" && string(pattern[j]) != string(memory[i+j]) {
found = false
break
}
}
if found {
return i
}
}
return 0
}
func (p Process) FindPattern(memory []byte, pattern, mask string) uintptr {
if offset := p.findPattern(memory, pattern, mask); offset != 0 {
return p.moduleBaseAddressPtr + uintptr(offset)
}
return 0
}
func (p Process) GetPID() uint {
return p.pid
}