Files
d2go/pkg/memory/quests.go
elb 77bf135bf8 New quest offset and structure
Credits to gogigogi1
2024-12-17 00:23:14 +09:00

67 lines
3.2 KiB
Go

package memory
import (
"github.com/hectorgimenez/d2go/pkg/data/quest"
)
func (gd *GameReader) getQuests(questBytes []byte) quest.Quests {
return quest.Quests{
// Act 1
quest.Act1DenOfEvil: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 0, 1)),
quest.Act1SistersBurialGrounds: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 1, 1)),
quest.Act1ToolsOfTheTrade: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 2, 1)),
quest.Act1TheSearchForCain: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 3, 1)),
quest.Act1TheForgottenTower: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 4, 1)),
quest.Act1SistersToTheSlaughter: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 5, 1)),
// Act 2
quest.Act2RadamentsLair: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 8, 1)),
quest.Act2TheHoradricStaff: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 9, 1)),
quest.Act2TaintedSun: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 10, 1)),
quest.Act2ArcaneSanctuary: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 11, 1)),
quest.Act2TheSummoner: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 12, 1)),
quest.Act2TheSevenTombs: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 13, 1)),
// Act 3
quest.Act3LamEsensTome: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 16, 1)),
quest.Act3KhalimsWill: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 17, 1)),
quest.Act3BladeOfTheOldReligion: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 18, 1)),
quest.Act3TheGoldenBird: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 19, 1)),
quest.Act3TheBlackenedTemple: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 20, 1)),
quest.Act3TheGuardian: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 21, 1)),
// Act 4
quest.Act4TheFallenAngel: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 24, 1)),
quest.Act4TerrorsEnd: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 25, 1)),
quest.Act4HellForge: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 26, 1)),
// Act 5
quest.Act5SiegeOnHarrogath: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 34, 1)),
quest.Act5RescueOnMountArreat: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 35, 1)),
quest.Act5PrisonOfIce: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 36, 1)),
quest.Act5BetrayalOfHarrogath: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 37, 1)),
quest.Act5RiteOfPassage: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 38, 1)),
quest.Act5EveOfDestruction: gd.getQuestStatus(ReadUIntFromBuffer(questBytes, 39, 1)),
}
}
func (gd *GameReader) getQuestStatus(questStatusInt uint) []quest.Status {
var activeStates []quest.Status
activeStates = append(activeStates, quest.Status(questStatusInt))
return activeStates
}
//outdated
/* func (gd *GameReader) getQuestStatus(questBytes []byte) []quest.Status {
combinedValue := uint16(questBytes[0])<<8 | uint16(questBytes[1])
binaryRepresentation := fmt.Sprintf("%016b", combinedValue)
var activeStates []quest.Status
for i, char := range binaryRepresentation {
if char == '1' {
if 15-i >= 0 && i < 16 {
activeStates = append(activeStates, quest.Status(15-i))
}
}
}
return activeStates
}*/