Merge pull request #22 from kwader2k/fix-offsets

fix offsets after d2r update
This commit is contained in:
guiyomu-dev
2025-11-06 00:10:48 +01:00
committed by GitHub
2 changed files with 4 additions and 4 deletions

View File

@@ -317,7 +317,7 @@ func (gd *GameReader) InCharacterSelectionScreen() bool {
}
func (gd *GameReader) GetSelectedCharacterName() string {
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x21D31A8, 0)
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x22645F8, 0)
}
func (gd *GameReader) LegacyGraphics() bool {
@@ -437,11 +437,11 @@ func (gd *GameReader) IsDismissableModalPresent() (bool, string) {
}
func (gd *GameReader) LastGameName() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x256E668, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x22F94B8, 0)
}
func (gd *GameReader) LastGamePass() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x256E6C8, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x22F9478, 0)
}
func (gd *GameReader) FPS() int {

View File

@@ -8,7 +8,7 @@ import (
)
func (gd *GameReader) GetKeyBindings() data.KeyBindings {
blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+gd.offset.KeyBindingsOffset, 0x500)
blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1E36C04, 0x500)
blobSkills := gd.ReadBytesFromMemory(gd.offset.KeyBindingsSkillsOffset, 0x500)
skillsKB := [16]data.SkillBinding{}