fixed following patch (#50)

This commit is contained in:
joffreybesos
2024-12-06 16:54:59 +10:00
committed by GitHub
parent 2eeee0cf1f
commit 2270b7c621
4 changed files with 11 additions and 11 deletions

View File

@@ -23,7 +23,7 @@ func (gd *GameReader) Monsters(playerPosition data.Position, hover data.HoverDat
// Quick corpse check first
isCorpse := gd.Process.ReadUInt(monsterUnitPtr+0x1A6, Uint8)
if isCorpse != 0 {
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x150, Uint64))
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x158, Uint64))
continue
}
@@ -65,7 +65,7 @@ func (gd *GameReader) Monsters(playerPosition data.Position, hover data.HoverDat
})
}
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x150, Uint64))
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x158, Uint64))
}
}
@@ -92,7 +92,7 @@ func (gd *GameReader) Corpses(playerPosition data.Position, hover data.HoverData
for monsterUnitPtr > 0 {
isCorpse := gd.Process.ReadUInt(monsterUnitPtr+0x1A6, Uint8)
if isCorpse == 0 {
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x150, Uint64))
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x158, Uint64))
continue
}
@@ -129,7 +129,7 @@ func (gd *GameReader) Corpses(playerPosition data.Position, hover data.HoverData
})
}
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x150, Uint64))
monsterUnitPtr = uintptr(gd.Process.ReadUInt(monsterUnitPtr+0x158, Uint64))
}
}