export GetPlayerUnitPtr
This commit is contained in:
@@ -8,7 +8,7 @@ import (
|
||||
"github.com/hectorgimenez/d2go/pkg/data/state"
|
||||
)
|
||||
|
||||
func (gd *GameReader) getPlayerUnitPtr(roster data.Roster) (playerUnitPtr uintptr, corpse data.Corpse) {
|
||||
func (gd *GameReader) GetPlayerUnitPtr(roster data.Roster) (playerUnitPtr uintptr, corpse data.Corpse) {
|
||||
for i := 0; i < 128; i++ {
|
||||
unitOffset := gd.offset.UnitTable + uintptr(i*8)
|
||||
playerUnitAddr := gd.Process.moduleBaseAddressPtr + unitOffset
|
||||
|
||||
Reference in New Issue
Block a user