update tz and game name//password offsets

This commit is contained in:
guiyomu-dev
2025-12-11 12:21:02 +01:00
parent 630643dffa
commit 3492085ecb
2 changed files with 3 additions and 5 deletions

View File

@@ -437,11 +437,11 @@ func (gd *GameReader) IsDismissableModalPresent() (bool, string) {
}
func (gd *GameReader) LastGameName() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2A4C900, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x25113A8, 0)
}
func (gd *GameReader) LastGamePass() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2A4C958, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2511408, 0)
}
func (gd *GameReader) FPS() int {

View File

@@ -98,9 +98,7 @@ func calculateOffsets(process *Process) Offset {
questInfoOffset := pattern - process.moduleBaseAddressPtr + 7 + questInfoOffsetPtr
// Terror Zones
pattern = process.FindPattern(memory, "\x48\x89\x05\xCC\xCC\xCC\xCC\x48\x8D\x05\xCC\xCC\xCC\xCC\x48\x89\x05\xCC\xCC\xCC\xCC\x48\x8D\x05\xCC\xCC\xCC\xCC\x48\x89\x15\xCC\xCC\xCC\xCC\x48\x89\x15", "xxx????xxx????xxx????xxx????xxx????xxx")
tzPtr := process.ReadUInt(pattern+3, Uint32)
tzOffset := pattern - process.moduleBaseAddressPtr + 7 + uintptr(tzPtr)
tzOffset := uintptr(0x2955E20)
// Quest Bytes Data
pattern = process.FindPattern(memory, "\x42\xc6\x84\x28\x00\x00\x00\x00\x00\x49\xff\xc5\x49\x83\xfd\x29", "xxxx?????xxxxxxx")