Added pet exclusions (#21)
* Added pet exclusions * Added druid creepers to pets --------- Co-authored-by: dmeli <d.melia@outlook.fr>
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@@ -50,7 +50,7 @@ func (m Monsters) FindOne(id npc.ID, t MonsterType) (Monster, bool) {
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func (m Monsters) Enemies(filters ...MonsterFilter) []Monster {
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monsters := make([]Monster, 0)
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for _, mo := range m {
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if !mo.IsMerc() && !mo.IsSkip() && !mo.IsGoodNPC() && mo.Stats[stat.Life] > 0 {
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if !mo.IsMerc() && !mo.IsSkip() && !mo.IsGoodNPC() && !mo.IsPet() && mo.Stats[stat.Life] > 0 {
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monsters = append(monsters, mo)
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}
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}
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@@ -126,6 +126,19 @@ func (m Monster) IsMerc() bool {
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return false
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}
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func (m Monster) IsPet() bool {
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switch m.Name {
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case npc.DruHawk, npc.DruSpiritWolf, npc.DruFenris, npc.HeartOfWolverine,
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npc.OakSage, npc.DruBear, npc.DruPlaguePoppy, npc.VineCreature,
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npc.DruCycleOfLife, npc.ClayGolem, npc.BloodGolem, npc.IronGolem,
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npc.FireGolem, npc.NecroSkeleton, npc.NecroMage, npc.Valkyrie,
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npc.ShadowWarrior, npc.ShadowMaster:
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return true
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default:
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return false
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}
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}
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func (m Monster) IsGoodNPC() bool {
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switch m.Name {
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case 146, 154, 147, 150, 155, 148, 244, 210, 175, 199, 198, 177, 178, 201, 202, 200, 331, 245, 264, 255, 176,
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@@ -138,10 +138,6 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.Larva,
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npc.Familiar,
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npc.Act3Male,
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npc.ClayGolem,
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npc.BloodGolem,
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npc.IronGolem,
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npc.FireGolem,
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npc.Act3Female,
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npc.Snake,
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npc.Parrot,
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@@ -164,10 +160,7 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.Hydra2,
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npc.Hydra3,
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npc.SevenTombs,
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npc.Valkyrie,
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npc.IronWolf,
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npc.NecroSkeleton,
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npc.NecroMage,
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npc.CompellingOrbNpc,
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npc.SpiritMummy,
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npc.Act2Guard4,
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@@ -181,14 +174,6 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.InvisiblePet,
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npc.InfernoSentry,
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npc.DeathSentry,
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npc.ShadowWarrior,
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npc.ShadowMaster,
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npc.DruHawk,
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npc.DruSpiritWolf,
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npc.DruFenris,
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npc.HeartOfWolverine,
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npc.OakSage,
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npc.DruBear,
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npc.BaalThrone,
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npc.InjuredBarbarian,
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npc.InjuredBarbarian2,
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