Added pet exclusions (#21)
* Added pet exclusions * Added druid creepers to pets --------- Co-authored-by: dmeli <d.melia@outlook.fr>
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@@ -138,10 +138,6 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.Larva,
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npc.Familiar,
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npc.Act3Male,
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npc.ClayGolem,
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npc.BloodGolem,
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npc.IronGolem,
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npc.FireGolem,
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npc.Act3Female,
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npc.Snake,
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npc.Parrot,
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@@ -164,10 +160,7 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.Hydra2,
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npc.Hydra3,
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npc.SevenTombs,
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npc.Valkyrie,
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npc.IronWolf,
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npc.NecroSkeleton,
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npc.NecroMage,
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npc.CompellingOrbNpc,
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npc.SpiritMummy,
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npc.Act2Guard4,
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@@ -181,14 +174,6 @@ func (gd *GameReader) shouldBeIgnored(txtNo uint) bool {
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npc.InvisiblePet,
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npc.InfernoSentry,
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npc.DeathSentry,
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npc.ShadowWarrior,
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npc.ShadowMaster,
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npc.DruHawk,
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npc.DruSpiritWolf,
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npc.DruFenris,
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npc.HeartOfWolverine,
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npc.OakSage,
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npc.DruBear,
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npc.BaalThrone,
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npc.InjuredBarbarian,
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npc.InjuredBarbarian2,
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