update offset for reading key bindings
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@@ -8,7 +8,7 @@ import (
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)
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func (gd *GameReader) GetKeyBindings() data.KeyBindings {
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blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1E36C04, 0x500)
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blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1D87CC4, 0x500)
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blobSkills := gd.ReadBytesFromMemory(gd.offset.KeyBindingsSkillsOffset, 0x500)
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skillsKB := [16]data.SkillBinding{}
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