Update memory addresses for LastGameName and LastGamePass

This commit is contained in:
crazywh1t3
2025-11-24 01:32:52 +02:00
committed by GitHub
parent 199ed03b8c
commit 4cf61a3480

View File

@@ -437,11 +437,11 @@ func (gd *GameReader) IsDismissableModalPresent() (bool, string) {
}
func (gd *GameReader) LastGameName() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x22F94B8, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2A4C900, 0)
}
func (gd *GameReader) LastGamePass() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x22F9478, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2A4C958, 0)
}
func (gd *GameReader) FPS() int {