Use legacy graphics AOB scan in game_reader
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@@ -314,7 +314,7 @@ func (gd *GameReader) GetSelectedCharacterName() string {
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}
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}
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func (gd *GameReader) LegacyGraphics() bool {
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func (gd *GameReader) LegacyGraphics() bool {
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return gd.ReadUInt(gd.Process.moduleBaseAddressPtr+0x22D845F, Uint8) != 0
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return gd.ReadUInt(gd.Process.moduleBaseAddressPtr+gd.offset.LegacyGraphics, Uint8) != 0
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}
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}
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func (gd *GameReader) IsOnline() bool {
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func (gd *GameReader) IsOnline() bool {
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