Small Update (#34)
- Updated Hover Pattern - Updated Selected Character offset
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@@ -196,7 +196,7 @@ func (gd *GameReader) InCharacterSelectionScreen() bool {
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}
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func (gd *GameReader) GetSelectedCharacterName() string {
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return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2135F74, 0)
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return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2A01A50, 0)
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}
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func (gd *GameReader) LegacyGraphics() bool {
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