Small Update (#34)
- Updated Hover Pattern - Updated Selected Character offset
This commit is contained in:
@@ -196,7 +196,7 @@ func (gd *GameReader) InCharacterSelectionScreen() bool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (gd *GameReader) GetSelectedCharacterName() string {
|
func (gd *GameReader) GetSelectedCharacterName() string {
|
||||||
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2135F74, 0)
|
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2A01A50, 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (gd *GameReader) LegacyGraphics() bool {
|
func (gd *GameReader) LegacyGraphics() bool {
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ func calculateOffsets(process Process) Offset {
|
|||||||
uiOffsetPtr := (pattern - process.moduleBaseAddressPtr) + 10 + uintptr(uiOffset)
|
uiOffsetPtr := (pattern - process.moduleBaseAddressPtr) + 10 + uintptr(uiOffset)
|
||||||
|
|
||||||
// Hover
|
// Hover
|
||||||
pattern = process.FindPattern(memory, "\xc6\x84\xc2\x00\x00\x00\x00\x00\x48\x8b\x74\x24\x00", "xxx?????xxxx?")
|
pattern = process.FindPattern(memory, "\xc6\x84\xc2\x00\x00\x00\x00\x00\x48\x8b\x74", "xxx?????xxx")
|
||||||
hoverOffset := process.ReadUInt(pattern+3, Uint32) - 1
|
hoverOffset := process.ReadUInt(pattern+3, Uint32) - 1
|
||||||
|
|
||||||
// Expansion
|
// Expansion
|
||||||
|
|||||||
Reference in New Issue
Block a user