fixed quest data address?
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@@ -34,7 +34,7 @@ func (gd *GameReader) GetData() data.Data {
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hover := gd.hoveredData()
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// Quests
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q1 := uintptr(gd.Process.ReadUInt(gd.moduleBaseAddressPtr+0x220C2D0, Uint64))
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q1 := uintptr(gd.Process.ReadUInt(gd.moduleBaseAddressPtr+0x22F69F8, Uint64))
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q2 := uintptr(gd.Process.ReadUInt(q1, Uint64))
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gameQuestsBytes := gd.Process.ReadBytesFromMemory(q2, 85)
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