add terror zones (#2)
This commit is contained in:
@@ -41,6 +41,7 @@ type Data struct {
|
||||
OpenMenus OpenMenus
|
||||
Roster Roster
|
||||
HoverData HoverData
|
||||
TerrorZones []area.Area
|
||||
}
|
||||
|
||||
type Room struct {
|
||||
|
||||
@@ -31,14 +31,15 @@ func (gd *GameReader) GetData() data.Data {
|
||||
hover := gd.hoveredData()
|
||||
|
||||
d := data.Data{
|
||||
Corpse: corpse,
|
||||
Monsters: gd.Monsters(pu.Position, hover),
|
||||
PlayerUnit: pu,
|
||||
Items: gd.Items(pu, hover),
|
||||
Objects: gd.Objects(pu.Position, hover),
|
||||
OpenMenus: gd.openMenus(),
|
||||
Roster: roster,
|
||||
HoverData: hover,
|
||||
Corpse: corpse,
|
||||
Monsters: gd.Monsters(pu.Position, hover),
|
||||
PlayerUnit: pu,
|
||||
Items: gd.Items(pu, hover),
|
||||
Objects: gd.Objects(pu.Position, hover),
|
||||
OpenMenus: gd.openMenus(),
|
||||
Roster: roster,
|
||||
HoverData: hover,
|
||||
TerrorZones: gd.TerrorZones(),
|
||||
}
|
||||
|
||||
if playerUnitPtr == 0 {
|
||||
|
||||
18
pkg/memory/terrorzones.go
Normal file
18
pkg/memory/terrorzones.go
Normal file
@@ -0,0 +1,18 @@
|
||||
package memory
|
||||
|
||||
import (
|
||||
"github.com/hectorgimenez/d2go/pkg/data/area"
|
||||
)
|
||||
|
||||
func (gd *GameReader) TerrorZones() (areas []area.Area) {
|
||||
tz := gd.moduleBaseAddressPtr + 0x299E2D8
|
||||
|
||||
for i := 0; i < 7; i++ {
|
||||
tzArea := gd.ReadUInt(tz+uintptr(i*Uint32), Uint32)
|
||||
if tzArea != 0 {
|
||||
areas = append(areas, area.Area(tzArea))
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
Reference in New Issue
Block a user