add terror zones (#2)

This commit is contained in:
Héctor Giménez
2023-10-09 15:17:46 +09:00
committed by GitHub
parent 51ec9e0dca
commit 6e77a6494d
3 changed files with 28 additions and 8 deletions

View File

@@ -31,14 +31,15 @@ func (gd *GameReader) GetData() data.Data {
hover := gd.hoveredData()
d := data.Data{
Corpse: corpse,
Monsters: gd.Monsters(pu.Position, hover),
PlayerUnit: pu,
Items: gd.Items(pu, hover),
Objects: gd.Objects(pu.Position, hover),
OpenMenus: gd.openMenus(),
Roster: roster,
HoverData: hover,
Corpse: corpse,
Monsters: gd.Monsters(pu.Position, hover),
PlayerUnit: pu,
Items: gd.Items(pu, hover),
Objects: gd.Objects(pu.Position, hover),
OpenMenus: gd.openMenus(),
Roster: roster,
HoverData: hover,
TerrorZones: gd.TerrorZones(),
}
if playerUnitPtr == 0 {