fix offsets for lobby games

This commit is contained in:
guiyomu-dev
2025-10-17 10:04:10 +02:00
parent b1273ff5d1
commit ab0f68ec5e

View File

@@ -430,11 +430,11 @@ func (gd *GameReader) IsDismissableModalPresent() (bool, string) {
}
func (gd *GameReader) LastGameName() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2587FB8, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x256E668, 0)
}
func (gd *GameReader) LastGamePass() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2588018, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x256E6C8, 0)
}
func (gd *GameReader) FPS() int {