Add Orbs to Staffmod eval
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@@ -640,6 +640,7 @@ func staffModLevelRequirement(itm *data.Item, baseDesc item.Description) int {
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item.TypeScepter: true,
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item.TypeWand: true,
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item.TypeStaff: true,
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item.TypeOrb: true,
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item.TypeHandtoHand: true,
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item.TypeHandtoHand2: true,
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item.TypePelt: true,
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