fix offsets

This commit is contained in:
guiyomu-dev
2025-12-17 01:31:08 +01:00
parent 141306fe1c
commit be202aa0fc
3 changed files with 5 additions and 5 deletions

View File

@@ -317,7 +317,7 @@ func (gd *GameReader) InCharacterSelectionScreen() bool {
}
func (gd *GameReader) GetSelectedCharacterName() string {
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x20C3FF4, 0)
return gd.Process.ReadStringFromMemory(gd.Process.moduleBaseAddressPtr+0x2120FF4, 0)
}
func (gd *GameReader) LegacyGraphics() bool {
@@ -437,11 +437,11 @@ func (gd *GameReader) IsDismissableModalPresent() (bool, string) {
}
func (gd *GameReader) LastGameName() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x25113A8, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x29FB450, 0)
}
func (gd *GameReader) LastGamePass() string {
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x2511408, 0)
return gd.ReadStringFromMemory(gd.moduleBaseAddressPtr+0x29FB4A8, 0)
}
func (gd *GameReader) FPS() int {

View File

@@ -8,7 +8,7 @@ import (
)
func (gd *GameReader) GetKeyBindings() data.KeyBindings {
blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1D87CC4, 0x500)
blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1DE4CC4, 0x500)
blobSkills := gd.ReadBytesFromMemory(gd.offset.KeyBindingsSkillsOffset, 0x500)
skillsKB := [16]data.SkillBinding{}

View File

@@ -98,7 +98,7 @@ func calculateOffsets(process *Process) Offset {
questInfoOffset := pattern - process.moduleBaseAddressPtr + 7 + questInfoOffsetPtr
// Terror Zones
tzOffset := uintptr(0x2955E20)
tzOffset := uintptr(0x29B2DF0)
// Quest Bytes Data
pattern = process.FindPattern(memory, "\x42\xc6\x84\x28\x00\x00\x00\x00\x00\x49\xff\xc5\x49\x83\xfd\x29", "xxxx?????xxxxxxx")