update offset

This commit is contained in:
vietdungdev
2026-04-11 18:07:01 +07:00
parent be3ea9e419
commit eaf784ef7a

View File

@@ -26,61 +26,61 @@ type Offset struct {
func calculateOffsets(_ *Process) Offset { func calculateOffsets(_ *Process) Offset {
// UnitTable // UnitTable
unitTableOffset := uintptr(0x1EAA350) unitTableOffset := uintptr(0x1EA73D0)
// UI // UI
uiOffsetPtr := uintptr(0x1EBA042) uiOffsetPtr := uintptr(0x1EB70CA)
// Hover // Hover
hoverOffset := uintptr(0x1DFE010) hoverOffset := uintptr(0x1DFB080)
// Expansion // Expansion
expOffset := uintptr(0x1DFD460) expOffset := uintptr(0x1DFA4E8)
// Party members offset // Party members offset
rosterOffset := uintptr(0x1EC0660) rosterOffset := uintptr(0x1EBD6E8)
// PanelManagerContainer // PanelManagerContainer
panelManagerContainerOffset := uintptr(0x1E14DB8) panelManagerContainerOffset := uintptr(0x1E11E40)
// WidgetStates // WidgetStates
WidgetStatesOffset := uintptr(0x1EE2678) WidgetStatesOffset := uintptr(0x1EDF700)
// Waypoints // Waypoints
WaypointTableOffset := uintptr(0x1D5C3C0) WaypointTableOffset := uintptr(0x1D59440)
// FPS // FPS
fpsOffset := uintptr(0x1D5C394) fpsOffset := uintptr(0x1D59414)
// KeyBindings // KeyBindings
keyBindingsOffset := uintptr(0x19D5594) keyBindingsOffset := uintptr(0x19D25B4)
// KeyBindings Skills // KeyBindings Skills
keyBindingsSkillsOffset := uintptr(0x1DFE100) keyBindingsSkillsOffset := uintptr(0x1DFB190)
// QuestInfo // QuestInfo
questInfoOffset := uintptr(0x1EC6CD8) questInfoOffset := uintptr(0x1EC7388)
// Terror Zones // Terror Zones
tzOffset := uintptr(0x25B4990) tzOffset := uintptr(0x25B1B80)
// Ping // Ping
pingOffset := uintptr(0x1DFD460) pingOffset := uintptr(0x1DFA4E8)
// LegacyGraphics // LegacyGraphics
legacyGfxOffset := uintptr(0x1EC6E7E) legacyGfxOffset := uintptr(0x1EC3FC6)
// CharData // CharData
charDataOffset := uintptr(0x1E01710) charDataOffset := uintptr(0x1DFAA18)
// Selected Char Name // Selected Char Name
selectedCharNameOffset := uintptr(0x1D53195) selectedCharNameOffset := uintptr(0x1D50215)
// Last Game Name // Last Game Name
lastGameNameOffset := uintptr(0x25FD2F0) lastGameNameOffset := uintptr(0x25FA4E0)
// Last Game Password // Last Game Password
lastGamePasswordOffset := uintptr(0x25FD348) lastGamePasswordOffset := uintptr(0x25FA538)
return Offset{ return Offset{
UnitTable: unitTableOffset, UnitTable: unitTableOffset,