fixed champion monster detection

This commit is contained in:
Héctor Giménez
2024-05-05 23:05:08 +09:00
parent 8cc324f193
commit ee91323b97

View File

@@ -86,7 +86,7 @@ func getMonsterType(typeFlag byte) data.MonsterType {
switch typeFlag {
case 10:
return data.MonsterTypeSuperUnique
case 1 << 2:
case 1 << 2, 12:
return data.MonsterTypeChampion
case 1 << 3:
return data.MonsterTypeUnique