Merge remote-tracking branch 'origin/main' into pr/CarlPoppa1/12

This commit is contained in:
guiyomu-dev
2025-10-18 00:34:20 +02:00
3 changed files with 14 additions and 4 deletions

View File

@@ -97,7 +97,7 @@ func (gd *GameReader) GetData() data.Data {
// q1 := uintptr(gd.Process.ReadUInt(gd.moduleBaseAddressPtr+0x22E2978, Uint64))
// q2 := uintptr(gd.Process.ReadUInt(q1, Uint64))
// q2 := uintptr(gd.Process.ReadUInt(gd.moduleBaseAddressPtr+0x22F1E79, Uint64))
gameQuestsBytes := gd.Process.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x22D8369, 85)
gameQuestsBytes := gd.Process.ReadBytesFromMemory(gd.moduleBaseAddressPtr+gd.offset.Quests, 85)
// gameQuestsBytes = gameQuestsBytes[3:]
d := data.Data{

View File

@@ -18,6 +18,7 @@ type Offset struct {
KeyBindingsOffset uintptr
KeyBindingsSkillsOffset uintptr
TZ uintptr
Quests uintptr
}
func calculateOffsets(process *Process) Offset {
@@ -90,6 +91,12 @@ func calculateOffsets(process *Process) Offset {
tzPtr := process.ReadUInt(pattern+3, Uint32)
tzOffset := pattern - process.moduleBaseAddressPtr + 7 + uintptr(tzPtr)
// Quest Bytes Data
pattern = process.FindPattern(memory, "\x42\xc6\x84\x28\x00\x00\x00\x00\x00\x49\xff\xc5\x49\x83\xfd\x29", "xxxx?????xxxxxxx")
bytes = process.ReadBytesFromMemory(pattern+4, 4)
questOffset := uintptr(binary.LittleEndian.Uint32(bytes))
questDataOffset := questOffset + 1
return Offset{
GameData: gameDataOffset,
UnitTable: unitTableOffset,
@@ -104,5 +111,6 @@ func calculateOffsets(process *Process) Offset {
KeyBindingsOffset: keyBindingsOffset,
KeyBindingsSkillsOffset: keyBindingsSkillsOffset,
TZ: tzOffset,
Quests: questDataOffset,
}
}

View File

@@ -5,10 +5,12 @@ import (
)
func (gd *GameReader) TerrorZones() (areas []area.ID) {
tzPtr := uintptr(gd.ReadUInt(gd.moduleBaseAddressPtr+gd.offset.TZ, Uint64))
structPtr := gd.moduleBaseAddressPtr + gd.offset.TZ
zonesPtr := uintptr(gd.ReadUInt(structPtr, Uint64))
actualActiveZoneCount := int(gd.ReadUInt(structPtr+0x8, Uint8))
for i := 0; i < 8; i++ {
tzArea := gd.ReadUInt(tzPtr+uintptr(i*Uint32), Uint32)
for i := 0; i < actualActiveZoneCount; i++ {
tzArea := gd.ReadUInt(zonesPtr+uintptr(i*Uint32), Uint32)
if tzArea != 0 {
areas = append(areas, area.ID(tzArea))
}