update offsets

This commit is contained in:
guiyomu-dev
2026-02-20 00:32:43 +01:00
parent fa9626f45c
commit b3f2b06a9f

View File

@@ -26,61 +26,61 @@ type Offset struct {
func calculateOffsets(_ *Process) Offset { func calculateOffsets(_ *Process) Offset {
// UnitTable // UnitTable
unitTableOffset := uintptr(0x1E9B350) unitTableOffset := uintptr(0x1E9E350)
// UI // UI
uiOffsetPtr := uintptr(0x1EAB042) uiOffsetPtr := uintptr(0x1EAE04A)
// Hover // Hover
hoverOffset := uintptr(0x1DEF000) hoverOffset := uintptr(0x1DF2000)
// Expansion // Expansion
expOffset := uintptr(0x1DEE468) expOffset := uintptr(0x1DF1468)
// Party members offset // Party members offset
rosterOffset := uintptr(0x1EB1660) rosterOffset := uintptr(0x1EB4668)
// PanelManagerContainer // PanelManagerContainer
panelManagerContainerOffset := uintptr(0x1E05DC0) panelManagerContainerOffset := uintptr(0x1E08DC0)
// WidgetStates // WidgetStates
WidgetStatesOffset := uintptr(0x1ED3678) WidgetStatesOffset := uintptr(0x1ED6680)
// Waypoints // Waypoints
WaypointTableOffset := uintptr(0x1D4D3C0) WaypointTableOffset := uintptr(0x1D503C0)
// FPS // FPS
fpsOffset := uintptr(0x1D4D394) fpsOffset := uintptr(0x1D50394)
// KeyBindings // KeyBindings
keyBindingsOffset := uintptr(0x19C65B4) keyBindingsOffset := uintptr(0x19C95B4)
// KeyBindings Skills // KeyBindings Skills
keyBindingsSkillsOffset := uintptr(0x1DEF110) keyBindingsSkillsOffset := uintptr(0x1DF2110)
// QuestInfo // QuestInfo
questInfoOffset := uintptr(0x1EB7CD8) questInfoOffset := uintptr(0x1EBACD8)
// Terror Zones // Terror Zones
tzOffset := uintptr(0x25A5AB0) tzOffset := uintptr(0x25A8AF0)
// Ping // Ping
pingOffset := uintptr(0x1DEE468) pingOffset := uintptr(0x1DF1468)
// LegacyGraphics // LegacyGraphics
legacyGfxOffset := uintptr(0x1EB7E7E) legacyGfxOffset := uintptr(0x1EBAF46)
// CharData // CharData
charDataOffset := uintptr(0x1DF25F8) charDataOffset := uintptr(0x1DF55F8)
// Selected Char Name // Selected Char Name
selectedCharNameOffset := uintptr(0x1D44195) selectedCharNameOffset := uintptr(0x1D47195)
// Last Game Name // Last Game Name
lastGameNameOffset := uintptr(0x25EE370) lastGameNameOffset := uintptr(0x25F1450)
// Last Game Password // Last Game Password
lastGamePasswordOffset := uintptr(0x25EE3C8) lastGamePasswordOffset := uintptr(0x25F14A8)
return Offset{ return Offset{
UnitTable: unitTableOffset, UnitTable: unitTableOffset,