update addresses
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@@ -8,8 +8,8 @@ import (
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)
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func (gd *GameReader) GetKeyBindings() data.KeyBindings {
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blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1DFA914, 0x500)
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blobSkills := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x21E29B0, 0x500)
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blob := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x1DFFAF4, 0x500)
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blobSkills := gd.ReadBytesFromMemory(gd.moduleBaseAddressPtr+0x2228030, 0x500)
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skillsKB := [16]data.SkillBinding{}
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for i := 0; i < 7; i++ {
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