Commit Graph

262 Commits

Author SHA1 Message Date
CarlPoppa
2773923ace Add CharFlags AOB scan 2025-10-22 10:11:48 +01:00
CarlPoppa
5504aaf979 Fix quest status reading to use correct statuses 2025-10-20 14:14:23 +01:00
guiyomu-dev
53e7495886 Merge remote-tracking branch 'origin/main' into pr/CarlPoppa1/9 2025-10-19 19:05:49 +02:00
guiyomu-dev
06c04fdb31 Merge remote-tracking branch 'origin/main' into pr/CarlPoppa1/18 2025-10-19 14:55:25 +02:00
CarlPoppa
53b61d0d55 Use legacy graphics AOB scan in game_reader 2025-10-19 14:50:40 +02:00
CarlPoppa
d7b9099778 Add legacy graphics AOB scan 2025-10-19 14:50:40 +02:00
CarlPoppa
28d41070ce Add ping to OnlineGame 2025-10-18 23:03:59 +01:00
CarlPoppa
fafcbc8728 Add ping to game_reader 2025-10-18 23:03:47 +01:00
CarlPoppa
e5a60b63dd Add ping AOB scan 2025-10-18 23:03:15 +01:00
adpist
923f44d46a Do not erase learned skill by a skill with charges 2025-10-18 13:59:38 +02:00
guiyomu-dev
e882b40af4 update offset 2025-10-18 11:04:33 +02:00
guiyomu-dev
bd10a7f706 add pattern for keybinding 2025-10-18 11:04:33 +02:00
guiyomu-dev
2a52975420 Merge pull request #10 from kwader2k/nip-tiers
add support for fixed values tier and merc tier in nip files
2025-10-18 01:37:40 +02:00
guiyomu-dev
3ff7274ce2 Merge remote-tracking branch 'origin/main' into pr/CarlPoppa1/12 2025-10-18 00:34:20 +02:00
CarlPoppa
06a59974ac Use AOB scan for quests instead of hardcoded offset 2025-10-18 00:12:05 +02:00
CarlPoppa
ce23058fb4 Add quests AOB
Resolves to originally used offset (0x22D8369)
2025-10-18 00:12:05 +02:00
guiyomu-dev
56601ab9ce keep only actual tz zones 2025-10-17 20:59:10 +02:00
CarlPoppa
1313a1747b Remove hardcoded TZ offset 2025-10-17 13:20:43 +01:00
CarlPoppa
aebef7b721 Replace hardcoded TZ offset with AOB scan 2025-10-17 13:20:18 +01:00
CarlPoppa
5731cd1687 Add TZ online AOB scan 2025-10-17 13:19:38 +01:00
guiyomu-dev
d4ef3b0308 fix offset for terror zones 2025-10-17 11:09:44 +02:00
guiyomu-dev
ab0f68ec5e fix offsets for lobby games 2025-10-17 11:09:44 +02:00
adpist
f3263ba4f8 add function to skip tier rules when evaluating 2025-10-16 23:33:18 +02:00
adpist
cfcc94c874 add support for fixed values tier and merc tier in nip files 2025-10-16 21:40:21 +02:00
CarlPoppa
ce746c57af Refactor getQuests to read bits from 2 byte flags 2025-10-16 13:31:47 +01:00
CarlPoppa
4fea7bde76 Deref pointers from questinfo aob to get questinfo 2025-10-16 13:27:44 +01:00
CarlPoppa
9bbb846031 Add QuestInfo aob scan 2025-10-16 13:25:56 +01:00
crazywh1t3
b1273ff5d1 Update LegacyGraphics address for game reader 2025-10-15 23:41:29 +02:00
crazywh1t3
e743ebb537 Update terror zone offsets 2025-10-15 23:41:29 +02:00
crazywh1t3
88d456c640 Fix memory address for reading game quests 2025-10-15 23:41:29 +02:00
guiyomu-dev
8844908462 fix comparison 2025-10-15 02:38:59 +02:00
guiyomu-dev
294273abfc fix offsets 2025-10-15 02:13:53 +02:00
guiyomu-dev
b7017a4cb3 add helper to get latest Inventory data 2025-10-13 23:16:27 +02:00
guiyomu-dev
05ef02e35b update send packet to be compatible with win 11 24h2 2025-10-13 23:16:27 +02:00
adpist
3d5be6b2c0 Safeguard from divide by 0 on replenish stat computation 2025-10-12 13:08:33 +02:00
guiyomu-dev
8c72ab6d50 add send packet function 2025-10-04 20:42:14 +02:00
guiyomu-dev
ead8e9fbe3 use pattern for key bindings 2025-10-01 21:05:46 +02:00
guiyomu-dev
00cfbed068 add ability to get the merc list in legacy graphic mode 2025-09-09 07:39:04 +02:00
guiyomu-dev
c970e6a0fb fix mapping between skills and skilldescs 2025-09-05 18:40:22 +02:00
CarlPoppa
08a12b1967 Fix skilldesc IDs 2025-08-20 22:25:18 +02:00
elb
dba9a7b5a5 Make OpenMenus and Hover data accessible outside GetData() (#92)
Simply making openMenu and hoverData exposed like everything else in game_reader.go

to be used with koolo on demand  outside of  GetData()
This will improve openMenu and hover refresh by avoiding updating everything from GetData  when we only need light information.

Benefit:
Increase responsiveness of bot, reduce cpu usage by much

i already have the work done on koolo side waiting on this to be merged.
2025-03-24 09:05:59 +02:00
Arto Simonyan
169a765152 Add IsBlocking function (#89)
- Add IsBlocking function that checks if confirmation popup or blocking panel (loading screen as in when trying to re-connect to bnet) are on the screen
2025-03-14 20:50:00 +02:00
elb
b8765f634f Repair Broken rules ( white base items mostly) (#88)
* Repair Broken rules  ( white base items mostly)

* Removed double find stat check
2025-03-13 18:48:18 +02:00
Arto Simonyan
844439002c Panel Manager Improvements (#85)
* Panel Manager Improvements

- Now maps instead of slices for easy traverse
- Function for easy and safe traverse of paths
- Removed constant updates of Panel Manager to reduce usage. It will now be called on demand.
- Updated some functions to use the new Panel Manager.

* Remove unused struct members

* Added IsDismissalModalPresent (error popup)

* Correct function return for char select screen and dismissal modal

* Add error checking to IsDismissableModalPresent
2025-03-04 08:09:22 +09:00
joffreybesos
4a7e782343 panels (#84) 2025-03-01 22:00:50 +09:00
CarlPoppa1
d2da4b1919 Add BodyLoc1 and BodyLoc2 as an array in item Type struct (#77)
* Added BodyLocs to type struct
To hold array of BodyLoc1 and BodyLoc2 from itemtypes.txt

* Updated itemtype template to import BodyLoc1 and BodyLoc2 as an array

* New generated itemtypes.go with BodyLocs array

* Use LocationType instead of string for BodyLocs

* Added missing ItemTypes declaration

---------

Co-authored-by: CarlPoppa <hilikus99@protonmail.com>
2025-02-28 22:01:13 +09:00
elb
4204d68f23 Performance upgrade? (#83)
* Performance upgrade?

* update monster to be on 200ms since 250ms will skip to 300
2025-02-27 17:04:16 +02:00
joffreybesos
7d37526163 Added waypoint pattern scan (#80)
Co-authored-by: Arto Simonyan <artosimonyan@protonmail.com>
2025-02-23 21:01:16 +02:00
elb
fd7f7ba8a4 Pattern Scanner for missing FPS (#82) 2025-02-23 20:59:23 +02:00
elb
5455fd9772 Fix broken negative stats, update some stat description (#79)
* Fix broken negative stats, update some stat description

* ###

* #2

* curses is necro, frw on armor is velocity percent ( unused)

* Update rules to accept negative value

fix a bug with unique grand charm tz

[name] == grandcharm && [quality] == unique # ([fireresist] + [coldresist] + [lightresist]) >= -75

Single stat rules like [coldresist] >= -75 require the stat to exist

expressions like ([fireresist] + [coldresist] + [lightresist]) >= -75 treat missing stats as 0

Unidentified items with any stat requirements need identification first

* LevelReq + identifiedName added for all Crafted items

* Fix issue with rule.go

* Update stat throw damage and basename: GrandCharm -- Grand Charm

* Adjusting rule for ItemLevelReq  = 0

* update rule again
2025-02-21 18:11:27 +02:00